• View all by Earthan HuqEarthan Huq
  • Follow Earthan HuqFollowFollowing Earthan HuqFollowing
  • Add To CollectionCollection
  • Devlog

Dark Rail

← Return to Dark Rail

Devlog

  • signals????
    May 10, 2025 by Earthan Huq
    Extremely lost in the sauce, it is now too late and I am too sleepy to even keep track of what it is I'm trying to do and how. Reversing all the points in a curve wasn't working - I mean it was more o... Continue reading
  • Paper Notebook Posts
    May 04, 2025 by Earthan Huq
    Documenting my process. Early in my design, I decided I was never going to use a track junction with more than two choices, to save myself the headache. A few days ago I saw a picture of a 4-way cross... Continue reading
  • Weekly Devlog 2
    March 31, 2025 by Earthan Huq
    1
    What were your goals for the past week? A digital prototype of the game's train engine moving on tracks and the player's control of the train. Bring the big picture into focus. Which of these goals ha... Continue reading
  • Weekly Devlog 1
    March 31, 2025 by Earthan Huq
    1
    1. What were your goals for the first week? Create a playable paper prototype of the railway exploration with limited visibility mechanic which will form the core gameplay experience; gauge player res... Continue reading
itch.io·View all by Earthan Huq·Report·Embed·
Updated 15 days ago