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Weekly Devlog 2
March 31, 2025
by
Earthan Huq
1
What were your goals for the past week? A digital prototype of the game's train engine moving on tracks and the player's control of the train. Bring the big picture into focus. Which of these goals ha...
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Weekly Devlog 1
March 31, 2025
by
Earthan Huq
1
1. What were your goals for the first week? Create a playable paper prototype of the railway exploration with limited visibility mechanic which will form the core gameplay experience; gauge player res...
Continue reading